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Virtualkeyboard keypress
Virtualkeyboard keypress













virtualkeyboard keypress

  • " event_type" - this will be " virtual keyboard status" when triggered by virtual keyboard functions.
  • Also note that physical (bluetooth) keyboard events will not be broadcast unless the virtual keyboard has been opened.Ĭalling this function will generate a System Asynchronous Event, in which the async_load DS map will be populated with the following key/value pairs:
  • tvOS: Predictive text and auto-capitalization are not supported on tvOS, and the height of the keyboard returned by system events and the function keyboard_virtual_height() will default to the screen height due to it spanning the entire screen and due to keyboard rect dimension functions being disabled on tvOS.
  • AndroidTV / FireTV: Custom return key types are not supported on ASCII keyboards - the default return key will always be displayed.
  • If other return key types are used on that platform, the system will default to the replacement return keys listed below:
  • Android: On Android, the keyboard type kbv_type_phone_name is not supported and will display an ASCII keyboard instead, and the return key type can only be kbv_returnkey_go, kbv_returnkey_search, kbv_returnkey_next, kbv_returnkey_send or kbv_returnkey_done.
  • Passing in these parameters into a function will not cause any errors, they just won't have any effect on the keyboard.
  • UWP: The UWP implementation does not support return_key_type, autocapitalization_type or predictive_text_enabled.
  • It is important to note too that the user will get different keyboards with different capabilities depending on the platform OS, with the following caveats for use per target: In these cases you would want to read the keyboard_string input as opposed to reading any kind of raw key input. This is due to the inability to detect whether a change in the internal text field used for detecting key presses came from an actual virtual keyboard key, or a text suggestion.

    VIRTUALKEYBOARD KEYPRESS UPDATE

    Instead, it will only update the last character pressed and keyboard string variables. When in predictive text mode, the virtual keyboard will not generate normal GameMaker keypress events.

    virtualkeyboard keypress

    The last argument is to enable/disable predictive text, and this would be set to true to permit it, and false otherwise, but note that just because it is permitted doesn't mean that it will be used as that will depend on the preferences of the user on the device. Virtual Keyboard Autocapitalization Type Constant The available autocapitalization types are:

  • Autocapitalization type: This constant is used to determine how the words typed via the virtual keyboard should be autocapitalized.
  • Sets the return key title to "Emergency Call". Sets the return key title to "Yahoo", or to a generic search icon in some cases. Sets the return key title to "Search", or to a generic search icon in some cases. Sets the return key title to "Google", or to a generic search icon in some cases. The default return key title for the current system.

    virtualkeyboard keypress

    Return type: This constant is used to set what is shown on the return/action key of the virtual keyboard.Usually similar to an ASCII keyboard, but with a limited special characters selection. Usually numbers-only with the "*" and "#" keys.Ī keyboard optimized for entering both a phone number and a name.

    virtualkeyboard keypress

    Usually features and "." characters.Ī numbers-only keyboard, usually displayed as a number pad.Ī phone pad keyboard. Usually features a ".com" or other domain keys, as well as "/" and "." keys.Ī normal keyboard optimized for e-mail entry. The default keyboard type for the current system.Ī normal keyboard optimized for URL entry.

  • Keyboard type: This constant is used to set which keyset will be available on the virtual keyboard.
  • When you call this function you need to provide one of the following constants for each of the first three arguments: This function can be used to show the virtual keyboard on the device running the game.















    Virtualkeyboard keypress